Dinarchy !
Dinarchy!
Use unique, convention-breaking powerups to solve platforming puzzles!
Game created for Alberta Game Jam 2022 (48 hours)
Theme of "Breaking the Rules"
>[Feedback is welcomed !]<
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This game is a single-screen platformer, with a theme of breaking the rules. You're introduced to normal platformer conventions:
-Gravity is down.
-Enemies can be killed by bouncing on their head, and you die by touching them.
-Falling to the bottom of the screen kills you.
-Platforms are solid.
However, with powerups, you can change the flow of the game to break platformer conventions on the fly:
-Gravity flips
-Platforms can be clipped through
-If you hit the bottom or top of the screen, you wrap around to the other side.
-Enemies can be killed by walking through them, and jumping on them kills you.
This opens up new ways to solve platforming puzzles that aren't possible using normal platforming conventions.
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Keyboard Controls: AD / Left & Right Arrows :: Movement , Space :: Jump, JKL :: powerups.
Controller Controls: Left Stick :: Movement , Bottom Face Button :: Jump, Bumpers & Triggers :: Powerups
No music or sound effects currently, unfortunately!
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Credits: Elise Chevalier and Kate Schowalter
Concept and Design: Kate and Elise
Art: Modified by Elise
Level tileset:
https://assetstore.unity.com/packages/2d/environments/pixel-tiles-pack-138879
Controller Icons:
https://assetstore.unity.com/packages/2d/gui/icons/controller-icon-pack-128505
Dinosaur Sprites: Finch Richardson (Twitter: finchrichardson, / Instagram: finchrichardson)
Programming: Kate and Elise
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Currently only the web version is available due to issues with standalone version, will be fixed in the near future.
Status | Prototype |
Platforms | HTML5 |
Author | Elise |
Genre | Platformer, Puzzle |
Made with | Unity |
Tags | 2D, Gravity, Puzzle-Platformer |
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