Survive for as long as you can in a colourful chain reaction bullet hell

Game created for the Alberta Game Jam 2021 (48 hours)

Theme of "Chain-Reaction"

This is our first Game Jam we've ever participated in, as well as our first game ever.
This is a single screen, space-themed, bullet hell, arcade style game.

We named it 'Ballatile' as a play on Volatile

>[Feedback is welcomed!]<

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Know issue with web version: The timer won't display unless you maximize the game. 
You must go into full screen (the blue arrow box at the bottom left, to see the timer while playing).

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Controls: WASD or Arrow Keys

DON'T get hit by balls, nor run into the walls or center.
It gets kind of crazy after 30 seconds.

Good luck! Can you make it past 1 minute?

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Credits: Elise Chevalier & Kate Schowalter
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Concept & Design: Kate & Elise

Music : Kate

Art:
- Border & Center Obstacles : Elise
- Smoke Effect when balls hit -  Unity: 'Free Pixel Art FX Package'
- Ship Sprite - Unity 'Galaxia Sprite Pack #1' (Modified to have boosters)
- Alert Symbol - Unity 'Clean Vectors Icon' (Modified to be yellow)


Programming

  • Ball Physics & Logic : Elise
  • Camera & Player Controls : Elise
  • UI : Elise
  • Timer & High Score : Kate
  • Background Music : Kate

Download

Download
Ballatile_v0.8_Windows.zip 23 MB
Download
Ballatile_v0.8_Mac.zip 35 MB
Download
Ballatile_v0.8_Linux.zip 36 MB

Install instructions

Extract files from archives, and export everything to a folder.
The structure of the archive should be maintained.

Example for Windows version zip:
-Windows
--Ballatile_Data
--MonoBleedingEdge
Ballatile.exe
UnityCrashHandler32.exe
UnityPlayer.dll

Then run Ballatile.exe

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